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Space Station

Station Fixed Screens

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The Lunar Terrain Vehicle (LTV) is a key component of the Artemis missions, empowering astronauts to explore more of the Moon’s surface than ever before. I had the incredible opportunity to design the screens that astronauts will use to operate the vehicle, including the Navigation Interface, Camera Views, and Anomalies Display, ensuring seamless functionality for their mission-critical tasks.

*Due to the proprietary nature of my work, I can only showcase selected snippets of my design process.

Please note that these designs differ from the final delivered versions.

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Characteristics of the UX Design:

  • Spatial Positioning

Collaborated with the Human Systems Integration (HSI) team to prioritize human factors in system design. Evaluations with astronauts considered glare, lighting, and restraints to determine optimal screen placement, guiding decisions on font sizes, layout, and colors for maximum usability.

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  • Design Process

As part of my design process, I collaborate with researchers to meet with all stakeholders and document user stories, which serve as the foundation for design solutions. I then create user flows, user journeys, and UML diagrams to model workflows and processes, ensuring user-system interactions are clearly communicated. Once these flows are reviewed and approved, I proceed to develop wireframes to bring the concepts to life.

  • Page Archetypes

I created page archetypes to establish consistency, improve usability, and provide clear navigation across the app's pages.

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  • Data & Controls

The fixed screens are always on, displaying critical information to ensure astronauts can quickly manage issues or emergencies, even if their tablets aren’t within reach.

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The color that astronauts miss the most when in space is: GREEN!

Due to the lack of windows, the fixed screens display Earth and space imagery in their default state, providing a visual connection to the external environment.

  • Scalability 

My designs were successfully integrated across multiple features and product surfaces by creating reusable elements that work seamlessly across different platforms, screens, and scenarios.

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Designing for specific scenarios:

  • Emergencies

Wireflows enabled me to design the most efficient and intuitive workflows for astronauts to handle emergencies while onboard, ensuring clarity and usability in critical situations.

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  • User Pain Points 

Each scenario is carefully evaluated, and a tailored design solution is proposed to address the challenges. For example, I designed a custom leg brace for tablets, enabling astronauts to keep their hands free for mobility while still accessing commands through their tablet or the nearest fixed screen. Every decision aligns with NASA's strict safety standards.

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Astronauts will be able to handle emergencies from both their personal tablets and fixed screens.

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